Fire Emblem: Path of Radiance
Fire Emblem: Path of Radiance feels like a relic from an earlier era of Fire Emblem, one that prioritised carefully designed maps and measured progression over player freedom. After Daein invades Crimea, protagonist Ike and his mercenary band are forced to cross the continent of Tellius, exposing them to the racial tensions between the human beorc and shapeshifting laguz. The game patiently builds its world through Ike’s eyes as he unexpectedly inherits leadership from his father. It takes a simple coming-of-age story and executes it exceptionally well by showing how Ike stumbles and grows into his role as a leader. ...